Puppetmaster (PUP)
These wandering performers entertain crowds and confound their enemies with a customizable puppet known as an "automaton." Puppetmasters can also fall back on hand-to-hand fighting skills that utilize the flexible movements of their art.
Abilities for Puppetmaster
Job Abilities
Name Level MP Duration Reuse Target Description
Activate 1 0 0 0 1 Activate Puppet
Dark Maneuver 1 0 0 0 1
Deactivate 1 0 0 20:00 1 Deactivate Puppet. Deactivate reuse timer reduced to 1:00 if Puppet has 100% HP.
Deploy 1 0 0 0 1 Send Puppet after selected target.
Earth Maneuver 1 0 0 0 1
Fire Maneuver 1 0 0 0 1
Ice Maneuver 1 0 0 0 1
Light Maneuver 1 0 0 0 1
Overdrive 1 0 0 2:00:00 1 Raise your Puppet's maneuvers and fighting ability to it's maximum level.
Repair 15 0 1 3:00 1 With Auto oils (15) Slightly raise Automations health
Retrieve 10 0 0 0 1 Call Back Puppet.
Thunder Maneuver 1 0 0 0 1
Water Maneuver 1 0 0 0 1
Wind Maneuver 1 0 0 0 1
Job Traits
Name Level MP Duration Reuse Target Description
Evasion Bonus I 20 0 0 0 1 Increases your evasion ability.
Marital Arts I 25 0 0 0 1 Decreases your base Hand-to-Hand delay.
Resist Slow I 10 0 0 0 1 Gives a slight resistance to the Slow effect.
Comments
NoStylin
lol pup? um.. no. pup would win without sub job to drg
Saxon
i'm not saying drg > pup, BUT a lot of ppl downgrade drg's DD.. the truth is, they are the same, if not better DD as drk... and, in my opinion, they out DD a pup...(no offence to all the pups)
ZorcX
pup is an fun job to play to me i thought it was the best for me to play
Yoona
Um its been tested that PUP gets up to evasion bonus III, martial arts III, and resist slow III
Ballmung
pup is actually a really good job but people dont think they can be good cause of the lolpup thing